One-person independent studio
Small studio.
Several strange worlds.
Flawed Spoon Games is building Lowborn Rising, Microsea, Nodefall, and Shelterpoint—four distinct projects moving at their own pace.
- 01 Lowborn Rising
- 02 Microsea
- 03 Nodefall
- 04 Shelterpoint
In development
Projects
Four projects at different stages. Public details expand when each one is ready, without forcing every idea into the same schedule.
Lowborn Rising
A medieval rise-from-nothing game about knowledge, reputation, survival, and consequence.
View project
Microsea
A persistent artificial-life aquarium where microscopic organisms feed, reproduce, mutate, and disappear over time.
View projectNodefall
Details are being kept under wraps while the project takes shape.
View projectShelterpoint
Details are being kept under wraps while the project takes shape.
View projectBuilt by one person
One studio layer.
Four project paths.
Flawed Spoon Games is a solo operation. The studio site is the shared front door; deeper development updates live wherever each project’s players already are.
That means fewer duplicate posts, clearer project identities, and more time spent making the games instead of maintaining four separate marketing machines.
- 4
- active projects
- 1
- developer
- 1
- studio digest
From the workbench
Latest updates
Microsea has surfaced
The first public project page is live, and the persistent artificial-life aquarium is moving toward its first public version.
Read on itch.ioWhy NPCs don’t give quests—only knowledge
A design note about letting players decide what matters and what to do next.
Read design noteWhy Lowborn Rising has no quest log
A look at replacing checklists with knowledge, memory, and consequence.
Read design note